Aradeth weaponry’s are filled with not only axes and crossbows, but also guns. Guns deal more damage than melee and normal range weapons, but carry some burdens in the form of reload time, higher cost and in some cases: backfire.
There are 4 types of main guns, and each one has a handgun and a rifle version. The four types are: Simple, focussing on dealing damage and doing so well, Advanced, which looks at bigger critranges and faster reload time at the cost of damage, Semi-Advanced, which is a mixup of the previous, and Chance guns, which have average reload times, average damage but one heck of a critical multiplier. Here’s the stats:
|Simple Handgun||110gp||2d6||×2||60 ft.||6||S|
|Advanced Handgun||130gp||1d8||18-20×2||60 ft.||8||M|
|Semi Advanced Handgun||110gp||1d10||19-20×2||60 ft.||6||S|
|Chance Handgun||120gp||1d6||19-20×3||60 ft.||6||M|
|Simple Rifle||200gp||2d10||×2||120 ft.||6||F|
|Advanced Rifle||230gp||2d6||18-20×2||120 ft.||6||S|
|Semi Advanced Rifle||210gp||2d8||19-20×2||120 ft.||8||M|
|Chance Rifle||220gp||2d8||×4||120 ft.||6||S|
Some information: M is move action, S is standard action, F is full round action. Also, the backfire stats are not included since this depends on the manufacturer.